Speak with Dead
(Necromancy)

Range:  1 foot
Components:  V, S, M
Duration:  Special
Casting Time:  1 turn
Area of Effect:  One creature
Saving Throw:  Special

This spell is similar in operation to the 3rd-level priest spell. The wizard must have the majority of the remains of the body, including the head or skull. The dead are as evasive as possible when questioned. Though the dead cannot tell outright lies, they will tell half-truths or be very cryptic. The dead will have great though not total knowledge of the wizard and his goals (the DM should assume that whatever he knows, the dead person also knows). This spell is more powerful than the priest spell, but the dead tend to be as unhelpful as possible. Even dead people who agree with the necromancer will dislike being summoned. This spell cannot be cast more than once per month on any single creature, and any creature summoned more than once in any given year by the same necromancer receives a +3 to its saving throw.

	Wizard's	Maximum Length	Time	Number of
	Level	of Time Dead	Questioned	Questions
	up to 6	1 month	3 rounds	3
	7-8	1 year	5 rounds	5
	9-12	10 years	1 turn	7
	13-15	100 years	1 turn	9
	16-20	1000 years	2 turns	11
	21+	any	2 turns	13

A necromancer specialist always casts this spell as if he were one level higher. Players should be forewarned of possible side effects of casting this spell (loosing spirits, attracting the attention of lower planar powers, etc.) that occur at the discretion of the DM.

